ZDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD? CBDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDB4 33 CHiNA CHiNA 33 33 R.O.L.M. Sorcerer XII PBX Remote System Control 33 33 33 33 By: The Conflict 33 CADDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDA4 3DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDY INTRO : I know right off you people are thinking, "How in the Hell do I know if I am calling a R.O.L.M. Sorcerer XII PBX?". Well, that will be covered here, along with all system commands available on that PBX.**Of course, this file is meant for educational purposes only. We at CHiNA hereby waive any legal reprimand due to misuse of the information contained in this file (so there!).** HOW : A R.O.L.M. Sorcerer XII PBX has a unique answer; thus, it IT is quite distinguishable from most other PBX's. I will list SOUNDS some PBX's with similar answer devices at the end of this section. The Sorcerer XII's answer consists of: A.) No ring, B.) A short diverting tone of 2600 Hz, and C.) A standard, no interrupt AT&T 4.2c dial tone. Unfortunately, there are four known PBX's that have a similar answer device, but not exact. These four are as follows: A.) R.O.L.M. Sorcerer III, B.) SouthWestern Bell WizSys I, C.) Northern Telecom SL-Net V, and D.) Siemans WebLink v.Ia. The slight differences between these systems answer devices are the dial tones. The dial differ either in tone, volume, or interrupt/no interrupt. With practice, you will find the Sorcerer XII easy to distinguish. WHAT : Now, most often Sorcerer XII requires a four digit code, but TO DO this can be altered at the source, so it is not entirely consistent. To be able to utilize the Remote System Control (RSC from here out) commands, you must obtain the System Command Code. The System Command Code consists of the original number of digits plus a two digit authorization check. Thus, if we were dealing with a four digit Sorcerer XII system, we would find the four digit System Command Code followed by two more digits. *How do you know if you have the first set of the SCC?* A four tone confirmation, similar to the one given by ASPEN VMNetworks, is given when you have the first digit set of the SCC; then, you must discover the two digit confirmation code. The confirmation code is updated every week. Finding the SCC is not going to be easy, as you can not utilize a cutesy code hacker on your computer. Essentially, the process will take dedicated hand hacking, and scanning for that matter. SYSTEM: Since this is a PBX, there are no voice instructions; thus, COMMAND you must know what the hell you're doing! After you have LEVEL obtained the correct confirmation code, two short beeps are transmitted. This is your cue; you're in! The commands are two digits followed by the asterisk (*) key. Since there are many commands, I will list only those which are essential to your life and needs. You can experiment with the other ones. 07* - input 1, 2, or 3; alters error transmission. 1 is fake carrier, 2 is fast-busy, 3 is sweep-siren. 19* - allows removal of codes from the programed code array. You must enter the code to be removed, followed by the pound key (#). 20* - allows insertion of codes. You must input the code, followed by the pound key (#). Be careful, as a precise log of all code insertions is kept. 43* - enables calls to toll numbers, such as 0700, 1900, and 976. 44* - disables calls to toll numbers. Be sure to disable the function immediately after you are done with it. If it is left on, the administrator knows what's going on and will investigate. 73* - enables making log of all calls placed through Sorcerer XII lines. 74* - disables making log of all calls placed through Sorcerer XII lines. Once again, disable 73 if you use it, as it is obvious to the administrator what's going on. 99* - disconnect from the system command level. Make sure to do this before hanging up, as it will hang the PBX, and things will definantly be switched around. Have fun, be careful, and take it easy. All the information included should be enough to provide hours of safe enjoyment. If you have any questions for CHiNA concerning anything, give us a call at one of the below-listed CHiNA Nodes. Spread this around!!! Tinsel Town Rebellion 12/24/96 713-451-9548 The Forbidden Passage 12/24 713-774-0449 Optical Illusions 12/24 713-578-0722 The Ultimate Revolution 12 713-492-0438 Later, The Conflict Thanks go out to Maxwell Smart for acquiring a partial R.O.L.M. manual; Count Zero for being a swell guy; The Viper for giving us a 'home'; Monalisa Overdrive for anti-procrastination support; and last but not least, NAP/PA for instilling in us a realization that we do not want to do nothing!