Aphonlab.139 net.games.pacman utcsrgv!utzoo!decvax!ucbvax!ucsfcgl!sdcarl!phonlab!vasse Fri Feb 26 18:24:17 1982 Re: query about the quarter eaters I used to play the game quite frequently. I know the answer to only some of your questions. The fruit apears twice a frame. The fruit will go away after s set number of seconds. I have never thought of timing it. As the game progresses, the more frames you clear, the faster the monsters turn back to their original colors. If the monsters are blue and the pacman has eaten the last fruit, then all monsters are reset to their original color and the frame is reset. After a monster has been eaten, then the monster will find the quickest route to the cage and will immediately come out of the cage. ie... You have just eaten a monster. If the monster was eaten at the front of the cage, it will come out quickly. If you eat him on the otherside of the board, it may take the monster a while to get out. Through the tunnel, the monsters should slow down to almost half their speed, This tunnel is used quite frequently for this reason. The pacman should not be able to turn into a wall. In the real game, it will wait for a path that it can turn down. If the pacman is heading for a wall and hits it, then it will stop. There should not be any other way to stop the pacman. I think that is all I can come up with now. If you have any other questions about the game, I will try and answer them. Rich ucbvax!sdcsvax!phonlab!vasse ----------------------------------------------------------------- gopher://quux.org/ conversion by John Goerzen of http://communication.ucsd.edu/A-News/ This Usenet Oldnews Archive article may be copied and distributed freely, provided: 1. There is no money collected for the text(s) of the articles. 2. The following notice remains appended to each copy: The Usenet Oldnews Archive: Compilation Copyright (C) 1981, 1996 Bruce Jones, Henry Spencer, David Wiseman.