Aduke.1743 net.games.rogue utcsrgv!utzoo!decvax!duke!bcw Thu Feb 4 23:12:31 1982 Re: Ideas for enhancements to Rogue Re: Ideas for enhancements to Rogue A couple of random ideas for enhancements to Rogue: 1) It would be interesting if it were possible to wield more than one thing at a time. I'm thinking in particular of the possibility of wielding a sword and a shield (with the obvious semantics of sword = damage to monsters and shield = more protection in addition to armor). There would be some interactions: e. g., wielding a two-handed sword would preclude wielding a shield, and perhaps it would be illegal to wield two swords (for example). Also, some weapons (such as the Mace and the two-handed sword) traditionally had significant defensive capabilities as compared to ordinary swords and other weapons; perhaps this could be factored into the scoring. 2) I've seen a game along this line which had (in addition to the above capability) the additional features of being able to wear different helms & gauntlets. This seems somewhat less interesting than 1) above (and the line has to be drawn somewhere, given the size of the program on a PDP-11), but some thought along these lines might be interesting. Bruce C. Wright @ Duke University ----------------------------------------------------------------- gopher://quux.org/ conversion by John Goerzen of http://communication.ucsd.edu/A-News/ This Usenet Oldnews Archive article may be copied and distributed freely, provided: 1. There is no money collected for the text(s) of the articles. 2. The following notice remains appended to each copy: The Usenet Oldnews Archive: Compilation Copyright (C) 1981, 1996 Bruce Jones, Henry Spencer, David Wiseman.