------------ - HESGAMES - ------------ Cracked by The Wombat Dr. Micro The Gonif - Documentation typed by The Wombat - GAME PLAY --------- HesGames uses two sets of keys during game play: the cursor keys (the four arrow keys on the right of your keyboard- IIE) and a set of motion keys (up, down, left, right, and action). You can use the motion key selections provided (see main menu) or you can select your own motion keys. Throughout this doc file, the terms (UP, DOWN, RIGHT, LEFT, and ACTION refer to the general motions, NOT the cursor keys. MAIN MENU SCREEN ---------------- From the main menu screen, you can register up to two players: type in their names and indicate which keys they will use to move. From this screen, you can switch from one event to another. Once you have competed in some events, you can review your rank and scores. ADDING OR CHANGING PLAYER INFORMATION To add or change information on the menu screen, use the down arrow (IIe) or ctrl-j (II/II+) to cycle through the boxes. The currently selected box will flash. In the name box type in a name and affiliation, for example, Jeff Burman/USSR. You can use these keys: A-Z, 0-9, /, -, and space bar. Press down the cursor key to begin the "keys" selection. You can select which keys to use for all the motions you need to make--UP, DOWN, LEFT, RIGHT, and ACTION. When the keys box is flashing, press the actual key you want to use for each motion. The keys are listed from left to right in the following order: UP, DOWN, LEFT, RIGHT, and ACTION. You can use the following keys: A-Z, 0-9, LEFT/RIGHT ARROWS, /, -, and space bar. CHOOSING AN EVENT Once you have registered all the players, load one of the events by pressing the up or down cursor keys (or the ctrl-j, ctrl-k keys on the II/II+) until the event you want to load flashes. Press RETURN to load in that particular event. COMBINED SCORE For each first place score, you receive a gold medal and 1000 points. RETURNING TO MENU SCREEN Press the escape key and then press 1 from any event to get back to the menu screen. COMMAND MODE ------------ The command mode allows you to perform various operations. Pressing the escape key takes you into command mode. Once in command mode, press a key as follows: KEY ACTION 1 - Return to main menu 2 - Enter slow motion mode 3 - Save a performance 4 - Load a performance 5 - Watch an instant replay 6 - Enter control mode 7 - Turn sound on and off 8 - Switch between running and hurdles 9 - Switch to next player I - Initializes a disk D - Display the files on the disk ESC - Leave command mode CONTROL MODE AND PLAY MODE -------------------------- Each event has two modes: a control mode and a play mode. In control mode, you review the established records in that event, and change some event options (such as type of dive and amount of weight). In play mode, you participate in the event. Press ESC-6 to go into control mode. Press ESC to exit control mode and return to play mode. CHECKING RECORDS To see the US, world and Olympic records in each event (except Diving because no records are kept n diving), enter control mode by pressing ESC-6. Press the left or right cursor keys to cycle through the records. INSTANT REPLAY -------------- You can replay a particular performance if you want to watch it again and study your technique. Press ESC-5 and the last performance will replay. You cannot use the instant replay feature in the archery event. SLOW MOTION ----------- Press ESC-2 to participate in an event in slow motion. Slow motion works in all events except archery and weightlifting. Slow motion is in effect for one round only and can be used with instant replay by pressing ESC-2, then ESC-5. CLASSIC REPLAY -------------- The classic replay repeats any performance you have saved on a disk. The classic replay works with all events except archery. INITIALIZE A DISK To save one of your performances, you need a specially prepared performances disk. To prepare a performances disk, insert a new disk into the disk drive. Press the ESC key and then press 3 to start the save function. The program asks you for a filename. Press ESC and then I to start the initialization process. This will take about one minute. When initialization is completed, the program asks for a filename. DISK DIRECTORY To get a listing of the performances you have saved on a disk, first press ESC and then 3 (for save function) or ESC and 4 (for load function). The program will ask for a filename. Press ESC and then D to list the directory. SAVING YOUR PERFORMANCES First, make sure you have a prepared "performances" disk in the drive. To save your best performances, type ESC-3 from any event screen immediately after the performance. A filename prompt will appear at the top of the screen. The filename consists of an abbreviation of the name of the event, a slash, and a filename you provide. LOADING A PERFORMANCE To load a saved performance, type ESC-4 from the event screen. Make sure the disk with the performance that you want to load is in the disk drive. A filename prompt will appear- enter the appropriate filename then simply press RETURN. Each event (except archery) has a sample performance on the HesGames disk. To load the sample, press ESC-4 and type in the following for the filename: R/DEMO - RUNNING H/DEMO - HURDLES L/DEMO - LONG JUMP C/DEMO - CLEAN AND JERK T/DEMO - TWO HAND SNATCH After you have loaded in a performance, press ESC-5 to see the classic event replayed. -------------------------------------------------------------------------------- 100 METER SPRINT ---------------- - Press the ACTION key once to indicate you are ready to start the race. You'll hear the message ON YOUR MARK, and soon after, GET SET. Begin the sprint when you hear the word GO. If two players are running, both must indicate readiness before the race can start. If a previous performance is loaded in, it is always in readiness. - Press the ACTION key of the second player (when you are running by yourself) to run against the computer. - The starting blocks are equipped with sensing devices to detect if a false start was made. - The instant you hear GO, start running byu pressing the RIGHT and LEFT keys in rapid succession until you reach the finish line. - After the runner crosses the finish line, he will continue to run a victory lap until you press any key. SWITCHING BETWEEN RUNNING AND HURDLES You can switch quickly between 100 meter sprint and 110 meter hurdles. While in either o