*--------* ! DRELBS ! *--------* A PRODUCT OF THE WARE LORDS CRACKED 1984 BY MR. ECHO & THE INTERN --------------------------------------- HOW TO PLAY ----------- YOU FIRST APPEAR ON THE ATOMIC FLIP GRID IN THE CENTER OF THE DRELBISH KINGDOM. YOU WILL NOTICE THAT AS YOU HOP AROUND THE GRID, YOUR MOVEMENT CAUSES GATES TO SHIFT POSITION 90 DEGREES. YOUR OBJECT IS TO CLOSE OFF AS MANY OF THE SQUARES AS POSSIBLE BY FLIPPING SHUT GATES OF 3/4 COMPLETED SQUARES. IN OTHER WORDS, MAKE A SQUARE OUT OF FOUR GATES. WHEN A 3/4 SEALED BOX IS CLOSED BY A GATE FLIP, IT WILL TURN INTO A PULSING SQUARE. IN EACH ROUND YOU MUST SECURE ALL OF THE SQUARES POSSIBLE ON THE GRID. THERE ARE EIGHT ROUNDS TO COMPLETE THE GAME. YOU HAVE 5 DRELBISH LIVES TO COMPLETE YOUR MISSION. WHEN YOU HAVE COMPLETED ALL THE SQUARES POSSIBLE ON THE GRID, THE SQUARES WILL BEGIN TO FILL UP WITH GORGOLYTES AND DRELBISH WINDOWS. WAIT PATIENTLY AND JUMP THROUGH THE DRELBISH WINDOW INTO THE DARK CORRIDOR. YOU ARE NOW IN THE LAND OF THE GORGOLYTES, SLAVEMASTERS TO THE DRELBS. YOU WILL BE ON A SCREEN FILLED WITH DRELBS AND A PURSUING GORGOLYTE(S). GO OVER AND TOUCH AS MANY DRELBS AS YOU CAN, THEREBY FREEING THEM AND GIVING YOU BONUS POINTS. IF YOU ARE STOPPED BEFORE YOU FREE EVERY ONE OF THE DRELBS THEN YOU ARE TOSSED BACK ONTO THE GRID. IF, HOWEVER, YOU ARE SUCCESSFUL IN FREEING ALL OF THE ENSLAVED DRELBS THEN YOU WILL BE TRANSPORTED TO THE BONUS SCREEN, AND THERE YOUR BONUS POINTS WILL BE ENTERED TOWARDS THE GOAL OF FREEING ALL THE DRELBS FROM THEIR FATE. HEARTS ------ AFTER A CERTAIN TIME HEARTS WILL APPEAR ALONG THE CORRIDORS OF THE FLIP GRID. YOU MUST PURSUE THESE FOR THEY ARE MAGICAL INDEED. WHEN YOU RUN OVER A HEART, IT WILL FREEZE THE CURRENT ENEMY FOR FIVE SECONDS DURING WHICH YOU CAN HOP QUICKLY AND TRAP THEM IN A SQUARE. DIAMONDS -------- OCCASIONALLY, A MAGICAL DIAMOND WILL APPEAR ON THE FLIP GRID. PASS OVER IT BEFORE IT DISAPPEARS AND IT WILL OPEN A DRELBISH WINDOW INTO THE DARK CORRIDOR. THE MYSTERY LADY ---------------- WHENEVER THIS FACE APPEARS IN ONE OF THE GARGOLYTE SQUARES, HOP QUICKLY TO THE SQUARE AND STEAL A KISS FROM THE DAMSEL. IF YOU ARE SUCCESSFUL, YOU WILL JUMP TO THE BONUS SCREEN. AFTER ALL THE ENSLAVED DRELBS ARE FREED, YOU WILL DISCOVER THE SECRET OF THE MYSTERY LADY. TROLLABOARS ----------- THESE SQUARE HEADS HUNT DRELBS FOR THE FUN OF IT. THEY CAN FLIP GATES, HOWEVER THEY CANNOT COMPLETE SQUARES OF THEIR OWN. YOU CAN ALSO TRAP THE TROLLABOARS INSIDE THE SQUARES THAT YOU COMPLETE. THIS IMMOBILIZES THEM ONLY A SHORT TIME, WHEREUPON THEY BREAK FREE AND DESTROY THE CURRENT SQUARE. GORGOLYTES ---------- THE GORGOLYTES WILL TRY TO POP INTO THE FLIP GRID. YOU WILL SEE THEIR FACES HAUNTING YOU. DON'T LET THEM INTIMIDATE YOU. WHILE THEY ARE DEADLY IN THE DARK CORRIDOR, THEY CANNOT HARM YOU ON THE GRID UNLESS YOU RUN INTO ONE OF THEM. THEY WILL DESTROY BOXES IN WHICH THEY APPEAR AND BE A GENERAL NUISANCE. SCREWHEAD TANKS --------------- THE SCREWHEAD TANKS CONTROL THE PERIMETER OF THE ATOMIC FLIP GRID. THEY FIRE DREADFUL BULLETS THAT RICOCHET OFF THE GATES OF THE GRID. BE CAREFUL TO AVOID THE TANKS AND THEIR BULLETS, OTHERWISE IT'S GOODBYE DRELB. BONUS SCREEN ------------ YOU WILL ENTER THE BONUS SCREEN EITHER BY KISSING THE LADY THAT APPEARS IN THE GARGOLYTE BOXES OR BY COMPLETING A ROUND OF THE DARK CORRIDOR. YOU WILL BE AWARDED A BONUS EQUIVALENT TO 250 TIMES THE NUMBER OF THE COMPLETED SQUARES ON THE ATOMIC FLIP GRID. THEN, YOU WILL BE TRANSPORTED BACK TO THE FLIP GRID TO BEGIN THE NEXT ROUND. OPTIONS ------- THE SOUND MAY BE TURNED ON OR OFF BY PRESSING (S), AND THE GAME MAY BE PAUSED AT ANY TIME BY PRESSING THE SPACE BAR. TO RE-START DRELBS, PRESS THE KEY. CHOOSE YOUR SKILL LEVEL BY PRESSING (1) FOR NOVICE OR (2) FOR ADVANCED. THE GAME IS JOYSTICK CONTROLLED. --------------------------------------- THE SOUND BARRIER..........618/797-0656 FUTURE WORLD...............818/796-6602 THE TRADING POST...........504/291-4970 ---------------------------------------