C R I M E F I G H T E R S' C A T A L O G of Special Purpose Books and Videos (Where to Get CrimeFighter Training) TABLE OF CONTENTS (and Tutorial, below) Chap 0 Table of Contents and Quick Tutorial (below) (2 pgs) Chap 1 FloppyBooks info, Copyright/Trademarks (2 pgs) Chap 2 Common Sense on Self Defense and the Law (2 pgs) Chap 3 CrimeFighters' Book Description of Reward Incentives (3 pgs) Chap 4 Private Investigation Training, Skip Tracing (14 pgs) Chap 5 Police Science, FBI, DEA, CIA, etc. (11 pgs) Chap 6 Military Science, Special Forces Training (8 pgs) Chap 7 Action Careers, Bounty Hunters & Bodyguards (4 pgs) Chap 8 Handguns for Self-Defense (10 pgs) Chap 9 Rifles, Shotguns and Conversions (5 pgs) Chap 10 Machine Guns, Improvised Weapons and Special Ammo (7 pgs) Chap 11 Fireworks, Explosives and Demolitions (5) Chap 12 Street Fighting & Barroom Brawling (8) Chap 13 Martial Arts & Ninja Science (11 pgs) Chap 14 Knives & Knife Fighting (5 pgs) Chap 15 Urban & Wilderness Survival Training (5 pgs) Chap 16 New I.D. Where & How to Get it (5 pgs) Chap 17 Frauds, Scams & Other Rip-Offs (2 pgs) Chap 18 Locks, Lock Picks & Electronic Door Openers (5 pgs) Chap 19 Terrorists Tactics & Counter Tactics (8 pgs) Chap 20 Credit Card Info (the Good & Bad), and Skip Tracing (2 pgs) Chap 21 Business-Related, Do-It-Yourself Kits, and Oddball Info (8 pgs) Chap 22 Special (Police Related) Pocketbooks (13 pgs) Chap 23 Catalog Sales Refund Policy & General Info. (2 pgs) Chap 24 Order form (1 pg) There are about 150 pages in this book. Quick Tutorial - Floppy and Hard Disk Operation F1 pops up a Help File that's available at all times. The HELP file is in two parts. Part 1 is available when reading text. It contains a full explanation of all standard features plus a few things you need to know before you begin. Scroll through it for general information on the various Function keys and short-cut keys. But first, please read the following notes. Part 2 is when you're in the program and need HELP on a particular feature you want to use that's HIGHLIGHTED. Use F1 to get information on that particular feature in more detail. (Context sensitive Help.) When you use F10 to activate the main menu at the top left of the screen, use the left/right arrows to make a selection. When you do, the selection should be highlighted to indicate where you are. If you can't see the highlight, it may be because you have entered the wrong information about your computer config. or made a typo. Exit the program and type START. This page (table of contents) stays in memory at all times. F6 displays this info at any time. Hit F6 again and it removes it. Note: Function Keys aren't active when you're in the HELP or other windows. Use ESC to "back up" or remove Help windows and (F*) Function windows. The Windows feature in the Turbo Pascal software used in the development of this program also provides Zoom and Resize Window features. These may be useful in other programs (or FloppyBooks by other authors) but have no real use in this book. I suggest you ignore these two features, even though they are available and explained in the HELP file. A minor program bug that seems to be beyond the skill of our programmer can be easily overcome by an extra keystroke. Instead of waiting 3 to 6 months for the programmer to fix it, I decided to release the books now. F7 opens a window to select a chapter. When the window is opened, use the TAB key to move the invisible cursor into the prompt box where it will start blinking, waiting for input. Enter the chapter number and . (Using the TAB key to activate the blinking cursor is the extra keystroke. This minor but baffling program bug should be corrected in Version 2.0.) FLOPPY-BASED Operation Only Disk # 1 has the book reader software and HLP file. Both files MUST be in drive A at all times. Disk # 1 has a few chapters on it, but other chapters may be on disk 2 or 3. To minimize floppy swapping, make sure all the chapters AVAILABLE on each disk are in numerical sequence. (The numbers on the disk directory don't have to be in sequence, but there should be no missing chapter numbers for that group of files.) A missing file, not available anywhere, will prevent loading of other chapters. That shouldn't happen, but it might because of a bad modem transmission or faulty floppy. Use F7 to select the next chapter available to bypass that problem until you get another copy of the book. Disk 2 and 3 (etc) are put in drive B in numerical sequence. When you start, your computer will read drive A and can read the first few text files on that disk. Eventually, you'll try to access a file that's on drive B, and the computer can't find it on A. You'll get an error message. ERROR MESSAGE: "Chapter can't be found" means: The next chapter is not on drive A. If the next chapter is on drive B, tell the computer to read drive B from then on, and insert disks in sequence in drive B until the end of the book. Here's how to do it: (1) Use ESC to exit error message. (2) Use CTL-F7 to get a window to let you change DIRECTORY (first box) (type B: and . (Directory Paths aren't usually needed for floppies.) (3) Change disks as needed for the next chapter in sequence. Use F9 to read the next file - or, (4) You are reading files on drive B but have read the last one on the floppy in drive B. Insert the next floppy if you want to continue reading in sequence. Use ESC to exit error message, F9 for next chapter - or, (5) You can also read files in random order. F7 opens a window to select a chapter to read or print. When the window is opened, USE THE TAB KEY to move the cursor to the prompt box and enter the number you want. Make sure the disk with that chapter is in the current read drive and . If the random chapter you want to read is not on the current read drive), change drives first (Ctl-F7), then F7 to type the chapter number. Once you're reading files on drive B you won't have to change drives back to A unless you want to start all over, or random read files that are on drive A. In that case, reset the directory (Ctl-F7) to read from A: (Remember, F6 will toggle you to and from this tutorial if you need it. Or use F1 for additional help.) NOW, hit F1 to read the general information on part 1 of the Help File. Or, F9 for Chapter One